Mage improvement (fire mage aoe)

This commit is contained in:
Yunfan Li
2025-01-19 20:06:10 +08:00
parent a0e955d14b
commit bc33851189
13 changed files with 82 additions and 24 deletions

View File

@@ -15,10 +15,10 @@ ShadowPriestStrategy::ShadowPriestStrategy(PlayerbotAI* botAI) : GenericPriestSt
NextAction** ShadowPriestStrategy::getDefaultActions()
{
return NextAction::array(0, new NextAction("mind blast", ACTION_DEFAULT + 0.2f),
// new NextAction("shadow word: death", 12.0f),
new NextAction("mind flay", ACTION_DEFAULT + 0.1f),
new NextAction("shoot", ACTION_DEFAULT), NULL);
return NextAction::array(0, new NextAction("mind blast", ACTION_DEFAULT + 0.3f),
new NextAction("mind flay", ACTION_DEFAULT + 0.2f),
new NextAction("shadow word: death", ACTION_DEFAULT + 0.1f), // cast during movement
new NextAction("shoot", ACTION_DEFAULT), nullptr);
}
void ShadowPriestStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)