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https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-14 17:39:09 +00:00
Mage improvement (fire mage aoe)
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@@ -31,7 +31,7 @@ private:
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{
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return new ActionNode("arcane barrage",
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/*P*/ nullptr,
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/*A*/ NextAction::array(0, new NextAction("arcane missiles"), nullptr),
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/*A*/ nullptr,
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/*C*/ nullptr);
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}
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@@ -59,8 +59,10 @@ ArcaneMageStrategy::ArcaneMageStrategy(PlayerbotAI* botAI) : GenericMageStrategy
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NextAction** ArcaneMageStrategy::getDefaultActions()
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{
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return NextAction::array(0, new NextAction("arcane blast", ACTION_DEFAULT + 0.1f),
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new NextAction("shoot", ACTION_DEFAULT), NULL);
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return NextAction::array(0, new NextAction("arcane blast", ACTION_DEFAULT + 0.3f),
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// new NextAction("arcane barrage", ACTION_DEFAULT + 0.2f), // cast during movement
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new NextAction("fire blast", ACTION_DEFAULT + 0.1f), // cast during movement
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new NextAction("shoot", ACTION_DEFAULT), nullptr);
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}
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void ArcaneMageStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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