mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-13 17:09:08 +00:00
Fix stuck on knockback, enhance movement & flee and trap weave strats (#980)
* Hunter trap weave strats * Do not allow actions to stack * Remove trap weave by default * Refactor on Engine Co-authored-by: SaW <swerkhoven@outlook.com> * Remove unused funcs in Queue * Remove ExpireActionTime config --------- Co-authored-by: SaW <swerkhoven@outlook.com>
This commit is contained in:
@@ -179,6 +179,9 @@ void GenericMageStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
|
||||
new TriggerNode("fire ward", NextAction::array(0, new NextAction("fire ward", ACTION_EMERGENCY), nullptr)));
|
||||
triggers.push_back(
|
||||
new TriggerNode("frost ward", NextAction::array(0, new NextAction("frost ward", ACTION_EMERGENCY), nullptr)));
|
||||
|
||||
triggers.push_back(new TriggerNode("enemy too close for spell",
|
||||
NextAction::array(0, new NextAction("blink back", ACTION_MOVE + 5), nullptr)));
|
||||
}
|
||||
|
||||
void MageCureStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
|
||||
|
||||
Reference in New Issue
Block a user