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Fix stuck on knockback, enhance movement & flee and trap weave strats (#980)
* Hunter trap weave strats * Do not allow actions to stack * Remove trap weave by default * Refactor on Engine Co-authored-by: SaW <swerkhoven@outlook.com> * Remove unused funcs in Queue * Remove ExpireActionTime config --------- Co-authored-by: SaW <swerkhoven@outlook.com>
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@@ -5,13 +5,23 @@
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#include "HunterTriggers.h"
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#include "GenericSpellActions.h"
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#include "GenericTriggers.h"
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#include "HunterActions.h"
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#include "PlayerbotAI.h"
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#include "PlayerbotAIConfig.h"
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#include "Playerbots.h"
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#include "ServerFacade.h"
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#include "SharedDefines.h"
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bool BlackArrowTrigger::IsActive()
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{
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if (botAI->HasStrategy("trap weave", BOT_STATE_COMBAT))
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return false;
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return DebuffTrigger::IsActive();
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}
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bool HunterAspectOfTheHawkTrigger::IsActive()
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{
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Unit* target = GetTarget();
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