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https://github.com/mod-playerbots/mod-playerbots.git
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Fix stuck on knockback, enhance movement & flee and trap weave strats (#980)
* Hunter trap weave strats * Do not allow actions to stack * Remove trap weave by default * Refactor on Engine Co-authored-by: SaW <swerkhoven@outlook.com> * Remove unused funcs in Queue * Remove ExpireActionTime config --------- Co-authored-by: SaW <swerkhoven@outlook.com>
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@@ -7,6 +7,7 @@
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#define _PLAYERBOT_HUNTERACTIONS_H
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#include "AiObject.h"
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#include "Event.h"
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#include "GenericSpellActions.h"
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class PlayerbotAI;
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@@ -84,6 +85,27 @@ END_SPELL_ACTION()
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BEGIN_RANGED_SPELL_ACTION(CastTranquilizingShotAction, "tranquilizing shot")
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END_SPELL_ACTION()
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class CastDisengageAction : public CastSpellAction
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{
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public:
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CastDisengageAction(PlayerbotAI* botAI): CastSpellAction(botAI, "disengage") {}
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bool Execute(Event event) override;
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bool isUseful() override;
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};
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class CastImmolationTrapAction : public CastSpellAction
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{
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public:
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CastImmolationTrapAction(PlayerbotAI* botAI): CastSpellAction(botAI, "immolation trap") {}
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};
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class CastExplosiveTrapAction : public CastSpellAction
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{
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public:
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CastExplosiveTrapAction(PlayerbotAI* botAI): CastSpellAction(botAI, "explosive trap") {}
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};
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class CastAspectOfTheHawkAction : public CastBuffSpellAction
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{
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public:
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