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Fix stuck on knockback, enhance movement & flee and trap weave strats (#980)
* Hunter trap weave strats * Do not allow actions to stack * Remove trap weave by default * Refactor on Engine Co-authored-by: SaW <swerkhoven@outlook.com> * Remove unused funcs in Queue * Remove ExpireActionTime config --------- Co-authored-by: SaW <swerkhoven@outlook.com>
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@@ -40,4 +40,14 @@ public:
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std::string const getName() override { return "cc"; }
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};
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class HunterTrapWeaveStrategy : public Strategy
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{
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public:
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HunterTrapWeaveStrategy(PlayerbotAI* botAI) : Strategy(botAI) {}
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void InitTriggers(std::vector<TriggerNode*>& triggers) override;
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std::string const getName() override { return "trap weave"; }
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};
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#endif
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