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Remove redundant logs (set to debug level)
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@@ -192,6 +192,7 @@ private:
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time_t BgCheckTimer;
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time_t LfgCheckTimer;
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time_t PlayersCheckTimer;
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time_t printStatsTimer;
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uint32 AddRandomBots();
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bool ProcessBot(uint32 bot);
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void ScheduleRandomize(uint32 bot, uint32 time);
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