naxxramas gluth

This commit is contained in:
Yunfan Li
2023-09-03 17:52:44 +08:00
parent 0be6cc11aa
commit bb1ea0c395
33 changed files with 410 additions and 310 deletions

View File

@@ -57,7 +57,7 @@ void FuryWarriorStrategy::InitTriggers(std::vector<TriggerNode*> &triggers)
triggers.push_back(new TriggerNode("pummel on enemy healer", NextAction::array(0, new NextAction("pummel on enemy healer", ACTION_INTERRUPT), nullptr)));
triggers.push_back(new TriggerNode("pummel", NextAction::array(0, new NextAction("pummel", ACTION_INTERRUPT), nullptr)));
triggers.push_back(new TriggerNode("victory rush", NextAction::array(0, new NextAction("victory rush", ACTION_INTERRUPT), nullptr)));
triggers.push_back(new TriggerNode("intercept on snare target", NextAction::array(0, new NextAction("intercept on snare target", ACTION_HIGH), nullptr)));
// triggers.push_back(new TriggerNode("intercept on snare target", NextAction::array(0, new NextAction("intercept on snare target", ACTION_HIGH), nullptr)));
triggers.push_back(new TriggerNode("bloodthirst", NextAction::array(0, new NextAction("bloodthirst", ACTION_HIGH + 2), nullptr)));
triggers.push_back(new TriggerNode("instant slam", NextAction::array(0, new NextAction("slam", ACTION_HIGH + 1), nullptr)));
triggers.push_back(new TriggerNode("berserker rage", NextAction::array(0, new NextAction("berserker rage", ACTION_HIGH + 2), nullptr)));

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@@ -19,6 +19,7 @@ class TankWarriorStrategyActionNodeFactory : public NamedObjectFactory<ActionNod
creators["heroic throw on snare target"] = &heroic_throw_on_snare_target;
creators["heroic throw taunt"] = &heroic_throw_taunt;
creators["taunt"] = &taunt;
creators["taunt spell"] = &taunt;
}
private: