Big update.

This commit is contained in:
UltraNix
2022-03-12 22:27:09 +01:00
parent b3d00ccb26
commit b952636f0d
843 changed files with 1534330 additions and 99 deletions

View File

@@ -0,0 +1,40 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_DPSWARLOCKSTRATEGY_H
#define _PLAYERBOT_DPSWARLOCKSTRATEGY_H
#include "GenericWarlockStrategy.h"
class PlayerbotAI;
class DpsWarlockStrategy : public GenericWarlockStrategy
{
public:
DpsWarlockStrategy(PlayerbotAI* botAI);
std::string const getName() override { return "dps"; }
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
NextAction** getDefaultActions() override;
};
class DpsAoeWarlockStrategy : public CombatStrategy
{
public:
DpsAoeWarlockStrategy(PlayerbotAI* botAI) : CombatStrategy(botAI) { }
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
std::string const getName() override { return "aoe"; }
};
class DpsWarlockDebuffStrategy : public CombatStrategy
{
public:
DpsWarlockDebuffStrategy(PlayerbotAI* botAI) : CombatStrategy(botAI) { }
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
std::string const getName() override { return "dps debuff"; }
};
#endif