mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-14 09:29:09 +00:00
Big update.
This commit is contained in:
12
src/strategy/values/HasAvailableLootValue.cpp
Normal file
12
src/strategy/values/HasAvailableLootValue.cpp
Normal file
@@ -0,0 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
|
||||
*/
|
||||
|
||||
#include "HasAvailableLootValue.h"
|
||||
#include "LootObjectStack.h"
|
||||
#include "Playerbots.h"
|
||||
|
||||
bool HasAvailableLootValue::Calculate()
|
||||
{
|
||||
return !AI_VALUE(bool, "can loot") && AI_VALUE(LootObjectStack*, "available loot")->CanLoot(sPlayerbotAIConfig->lootDistance);
|
||||
}
|
||||
Reference in New Issue
Block a user