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https://github.com/mod-playerbots/mod-playerbots.git
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Big update.
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src/strategy/shaman/TotemsShamanStrategy.cpp
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20
src/strategy/shaman/TotemsShamanStrategy.cpp
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "TotemsShamanStrategy.h"
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#include "Playerbots.h"
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TotemsShamanStrategy::TotemsShamanStrategy(PlayerbotAI* botAI) : GenericShamanStrategy(botAI)
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{
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}
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void TotemsShamanStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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{
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GenericShamanStrategy::InitTriggers(triggers);
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triggers.push_back(new TriggerNode("grace of air totem", NextAction::array(0, new NextAction("grace of air totem", 16.0f), nullptr)));
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triggers.push_back(new TriggerNode("mana spring totem", NextAction::array(0, new NextAction("mana spring totem", 19.0f), nullptr)));
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triggers.push_back(new TriggerNode("strength of earth totem", NextAction::array(0, new NextAction("strength of earth totem", 18.0f), nullptr)));
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triggers.push_back(new TriggerNode("flametongue totem", NextAction::array(0, new NextAction("flametongue totem", 17.0f), nullptr)));
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}
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