Big update.

This commit is contained in:
UltraNix
2022-03-12 22:27:09 +01:00
parent b3d00ccb26
commit b952636f0d
843 changed files with 1534330 additions and 99 deletions

View File

@@ -0,0 +1,36 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "UsePotionsStrategy.h"
#include "Playerbots.h"
class UsePotionsStrategyActionNodeFactory : public NamedObjectFactory<ActionNode>
{
public:
UsePotionsStrategyActionNodeFactory()
{
creators["healthstone"] = &healthstone;
}
private:
static ActionNode* healthstone(PlayerbotAI* botAI)
{
return new ActionNode("healthstone",
/*P*/ nullptr,
/*A*/ NextAction::array(0, new NextAction("healing potion"), nullptr),
/*C*/ nullptr);
}
};
UsePotionsStrategy::UsePotionsStrategy(PlayerbotAI* botAI) : Strategy(botAI)
{
actionNodeFactories.Add(new UsePotionsStrategyActionNodeFactory());
}
void UsePotionsStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
Strategy::InitTriggers(triggers);
triggers.push_back(new TriggerNode("critical health", NextAction::array(0, new NextAction("healthstone", ACTION_MEDIUM_HEAL + 1), nullptr)));
triggers.push_back(new TriggerNode("low mana", NextAction::array(0, new NextAction("mana potion", ACTION_EMERGENCY), nullptr)));
}