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https://github.com/mod-playerbots/mod-playerbots.git
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Big update.
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21
src/strategy/generic/TravelStrategy.cpp
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21
src/strategy/generic/TravelStrategy.cpp
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "TravelStrategy.h"
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#include "Playerbots.h"
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TravelStrategy::TravelStrategy(PlayerbotAI* botAI) : Strategy(botAI)
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{
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}
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NextAction** TravelStrategy::getDefaultActions()
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{
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return NextAction::array(0, new NextAction("travel", 1.0f), nullptr);
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}
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void TravelStrategy::InitTriggers(std::vector<TriggerNode*> &triggers)
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{
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triggers.push_back(new TriggerNode("no travel target", NextAction::array(0, new NextAction("choose travel target", 6.f), nullptr)));
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triggers.push_back(new TriggerNode("far from travel target", NextAction::array(0, new NextAction("move to travel target", 1), nullptr)));
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}
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