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Big update.
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13
src/strategy/generic/PassTroughStrategy.cpp
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13
src/strategy/generic/PassTroughStrategy.cpp
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "PassTroughStrategy.h"
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#include "Playerbots.h"
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void PassTroughStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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{
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for (std::vector<std::string>::iterator i = supported.begin(); i != supported.end(); i++)
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triggers.push_back(new TriggerNode(i->c_str(), NextAction::array(0, new NextAction(i->c_str(), relevance), nullptr)));
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}
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