Big update.

This commit is contained in:
UltraNix
2022-03-12 22:27:09 +01:00
parent b3d00ccb26
commit b952636f0d
843 changed files with 1534330 additions and 99 deletions

View File

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "ConserveManaStrategy.h"
#include "GenericSpellActions.h"
#include "LastSpellCastValue.h"
#include "Playerbots.h"
float ConserveManaMultiplier::GetValue(Action* action)
{
if (!action)
return 1.0f;
uint8 health = AI_VALUE2(uint8, "health", "self target");
uint8 targetHealth = AI_VALUE2(uint8, "health", "current target");
uint8 mana = AI_VALUE2(uint8, "mana", "self target");
bool hasMana = AI_VALUE2(bool, "has mana", "self target");
bool mediumMana = hasMana && mana < sPlayerbotAIConfig->mediumMana;
if (health < sPlayerbotAIConfig->lowHealth)
return 1.0f;
Unit* target = AI_VALUE(Unit*, "current target");
if (action->GetTarget() != target)
return 1.0f;
CastSpellAction* spellAction = dynamic_cast<CastSpellAction*>(action);
if (!spellAction)
return 1.0f;
std::string const spell = spellAction->getName();
uint32 spellId = AI_VALUE2(uint32, "spell id", spell);
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
if (!spellInfo || spellInfo->PowerType != POWER_MANA)
return 1.0f;
if (mediumMana && dynamic_cast<CastBuffSpellAction*>(action))
return 0.0f;
if (target && ((int)target->getLevel() - (int)bot->getLevel()) >= 0)
return 1.0f;
return 1.0f;
}
float SaveManaMultiplier::GetValue(Action* action)
{
if (!action)
return 1.0f;
if (action->GetTarget() != AI_VALUE(Unit*, "current target"))
return 1.0f;
double saveLevel = AI_VALUE(double, "mana save level");
if (saveLevel <= 1.0)
return 1.0f;
CastSpellAction* spellAction = dynamic_cast<CastSpellAction*>(action);
if (!spellAction)
return 1.0f;
std::string const spell = spellAction->getName();
uint32 spellId = AI_VALUE2(uint32, "spell id", spell);
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
if (!spellInfo || spellInfo->PowerType != POWER_MANA)
return 1.0f;
int32 cost = spellInfo->ManaCost;
if (!cost)
return 1.0f;
time_t lastCastTime = AI_VALUE2(time_t, "last spell cast time", spell);
if (!lastCastTime)
return 1.0f;
time_t elapsed = time(nullptr) - lastCastTime;
if ((double)elapsed < 10 * saveLevel)
return 0.0f;
return 1.0f;
}
void ConserveManaStrategy::InitMultipliers(std::vector<Multiplier*>& multipliers)
{
multipliers.push_back(new ConserveManaMultiplier(botAI));
}