mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-18 03:05:43 +00:00
Big update.
This commit is contained in:
60
src/strategy/actions/GuildCreateActions.h
Normal file
60
src/strategy/actions/GuildCreateActions.h
Normal file
@@ -0,0 +1,60 @@
|
||||
/*
|
||||
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
|
||||
*/
|
||||
|
||||
#ifndef _PLAYERBOT_GUILDCREATEACTION_H
|
||||
#define _PLAYERBOT_GUILDCREATEACTION_H
|
||||
|
||||
#include "InventoryAction.h"
|
||||
#include "ChooseTravelTargetAction.h"
|
||||
|
||||
class PlayerbotAI;
|
||||
|
||||
class BuyPetitionAction : public InventoryAction
|
||||
{
|
||||
public:
|
||||
BuyPetitionAction(PlayerbotAI* botAI) : InventoryAction(botAI, "buy petition") { }
|
||||
|
||||
bool Execute(Event event) override;
|
||||
bool isUseful() override;
|
||||
|
||||
static bool canBuyPetition(Player* bot);
|
||||
};
|
||||
|
||||
class PetitionOfferAction : public Action
|
||||
{
|
||||
public:
|
||||
PetitionOfferAction(PlayerbotAI* botAI, std::string const name = "petition offer") : Action(botAI, name) { }
|
||||
|
||||
bool Execute(Event event) override;
|
||||
bool isUseful() override;
|
||||
};
|
||||
|
||||
class PetitionOfferNearbyAction : public PetitionOfferAction
|
||||
{
|
||||
public:
|
||||
PetitionOfferNearbyAction(PlayerbotAI* botAI) : PetitionOfferAction(botAI, "petition offer nearby") { }
|
||||
|
||||
bool Execute(Event event) override;
|
||||
bool isUseful() override;
|
||||
};
|
||||
|
||||
class PetitionTurnInAction : public ChooseTravelTargetAction
|
||||
{
|
||||
public:
|
||||
PetitionTurnInAction(PlayerbotAI* botAI) : ChooseTravelTargetAction(botAI, "turn in petitn") { }
|
||||
|
||||
bool Execute(Event event) override;
|
||||
bool isUseful() override;
|
||||
};
|
||||
|
||||
class BuyTabardAction : public ChooseTravelTargetAction
|
||||
{
|
||||
public:
|
||||
BuyTabardAction(PlayerbotAI* botAI) : ChooseTravelTargetAction(botAI, "buy tabard") { }
|
||||
|
||||
bool Execute(Event event) override;
|
||||
bool isUseful() override;
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user