mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-17 02:40:28 +00:00
Big update.
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101
src/strategy/actions/CheckMailAction.cpp
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101
src/strategy/actions/CheckMailAction.cpp
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "CheckMailAction.h"
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#include "Event.h"
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#include "GuildTaskMgr.h"
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#include "Playerbots.h"
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bool CheckMailAction::Execute(Event event)
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{
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WorldPacket p;
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bot->GetSession()->HandleQueryNextMailTime(p);
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CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
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std::vector<uint32> ids;
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for (PlayerMails::const_iterator i = bot->GetMails().begin(); i != bot->GetMails().end(); ++i)
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{
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Mail* mail = *i;
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if (!mail || mail->state == MAIL_STATE_DELETED)
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continue;
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Player* owner = ObjectAccessor::FindConnectedPlayer(ObjectGuid::Create<HighGuid::Player>(mail->sender));
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if (!owner)
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continue;
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uint32 account = owner->GetSession()->GetAccountId();
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if (sPlayerbotAIConfig->IsInRandomAccountList(account))
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continue;
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ProcessMail(mail, owner, trans);
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ids.push_back(mail->messageID);
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mail->state = MAIL_STATE_DELETED;
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}
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for (uint32 id : ids)
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{
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bot->SendMailResult(id, MAIL_DELETED, MAIL_OK);
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_MAIL_BY_ID);
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stmt->SetData(0, id);
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trans->Append(stmt);
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_MAIL_ITEM_BY_ID);
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stmt->SetData(0, id);
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trans->Append(stmt);
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bot->RemoveMail(id);
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}
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CharacterDatabase.CommitTransaction(trans);
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return true;
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}
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bool CheckMailAction::isUseful()
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{
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if (botAI->GetMaster() || !bot->GetMailSize() || bot->InBattleground())
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return false;
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return true;
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}
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void CheckMailAction::ProcessMail(Mail* mail, Player* owner, CharacterDatabaseTransaction trans)
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{
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if (mail->items.empty())
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{
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return;
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}
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if (mail->subject.find("Item(s) you asked for") != std::string::npos)
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return;
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for (MailItemInfoVec::iterator i = mail->items.begin(); i != mail->items.end(); ++i)
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{
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Item *item = bot->GetMItem(i->item_guid);
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if (!item)
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continue;
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if (!sGuildTaskMgr->CheckItemTask(i->item_template, item->GetCount(), owner, bot, true))
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{
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std::ostringstream body;
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body << "Hello, " << owner->GetName() << ",\n";
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body << "\n";
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body << "Here are the item(s) you've sent me by mistake";
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body << "\n";
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body << "Thanks,\n";
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body << bot->GetName() << "\n";
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MailDraft draft("Item(s) you've sent me", body.str());
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draft.AddItem(item);
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bot->RemoveMItem(i->item_guid);
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draft.SendMailTo(trans, MailReceiver(owner), MailSender(bot));
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return;
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}
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bot->RemoveMItem(i->item_guid);
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item->DestroyForPlayer(bot);
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}
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}
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