Big update.

This commit is contained in:
UltraNix
2022-03-12 22:27:09 +01:00
parent b3d00ccb26
commit b952636f0d
843 changed files with 1534330 additions and 99 deletions

View File

@@ -0,0 +1,162 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "AiObjectContext.h"
#include "StrategyContext.h"
#include "ActionContext.h"
#include "ChatActionContext.h"
#include "WorldPacketActionContext.h"
#include "ChatTriggerContext.h"
#include "TriggerContext.h"
#include "SharedValueContext.h"
#include "WorldPacketTriggerContext.h"
#include "ValueContext.h"
#include "Playerbots.h"
AiObjectContext::AiObjectContext(PlayerbotAI* botAI) : PlayerbotAIAware(botAI)
{
strategyContexts.Add(new StrategyContext());
strategyContexts.Add(new MovementStrategyContext());
strategyContexts.Add(new AssistStrategyContext());
strategyContexts.Add(new QuestStrategyContext());
actionContexts.Add(new ActionContext());
actionContexts.Add(new ChatActionContext());
actionContexts.Add(new WorldPacketActionContext());
triggerContexts.Add(new TriggerContext());
triggerContexts.Add(new ChatTriggerContext());
triggerContexts.Add(new WorldPacketTriggerContext());
valueContexts.Add(new ValueContext());
valueContexts.Add(sSharedValueContext);
}
void AiObjectContext::Update()
{
strategyContexts.Update();
triggerContexts.Update();
actionContexts.Update();
valueContexts.Update();
}
void AiObjectContext::Reset()
{
strategyContexts.Reset();
triggerContexts.Reset();
actionContexts.Reset();
valueContexts.Reset();
}
std::vector<std::string> AiObjectContext::Save()
{
std::vector<std::string> result;
std::set<std::string> names = valueContexts.GetCreated();
for (std::set<std::string>::iterator i = names.begin(); i != names.end(); ++i)
{
UntypedValue* value = GetUntypedValue(*i);
if (!value)
continue;
std::string const data = value->Save();
if (data == "?")
continue;
std::string const name = *i;
std::ostringstream out;
out << name;
out << ">" << data;
result.push_back(out.str());
}
return std::move(result);
}
void AiObjectContext::Load(std::vector<std::string> data)
{
for (std::vector<std::string>::iterator i = data.begin(); i != data.end(); ++i)
{
std::string const row = *i;
std::vector<std::string> parts = split(row, '>');
if (parts.size() != 2)
continue;
std::string const name = parts[0];
std::string const text = parts[1];
UntypedValue* value = GetUntypedValue(name);
if (!value)
continue;
value->Load(text);
}
}
Strategy* AiObjectContext::GetStrategy(std::string const name)
{
return strategyContexts.GetContextObject(name, botAI);
}
std::set<std::string> AiObjectContext::GetSiblingStrategy(std::string const name)
{
return strategyContexts.GetSiblings(name);
}
Trigger* AiObjectContext::GetTrigger(std::string const name)
{
return triggerContexts.GetContextObject(name, botAI);
}
Action* AiObjectContext::GetAction(std::string const name)
{
return actionContexts.GetContextObject(name, botAI);
}
UntypedValue* AiObjectContext::GetUntypedValue(std::string const name)
{
return valueContexts.GetContextObject(name, botAI);
}
std::set<std::string> AiObjectContext::GetValues()
{
return valueContexts.GetCreated();
}
std::set<std::string> AiObjectContext::GetSupportedStrategies()
{
return strategyContexts.supports();
}
std::set<std::string> AiObjectContext::GetSupportedActions()
{
return actionContexts.supports();
}
std::string const AiObjectContext::FormatValues()
{
std::ostringstream out;
std::set<std::string> names = valueContexts.GetCreated();
for (std::set<std::string>::iterator i = names.begin(); i != names.end(); ++i, out << "|")
{
UntypedValue* value = GetUntypedValue(*i);
if (!value)
continue;
std::string const text = value->Format();
if (text == "?")
continue;
out << "{" << *i << "=" << text << "}";
}
return out.str();
}
void AiObjectContext::AddShared(NamedObjectContext<UntypedValue>* sharedValues)
{
valueContexts.Add(sharedValues);
}