Big update.

This commit is contained in:
UltraNix
2022-03-12 22:27:09 +01:00
parent b3d00ccb26
commit b952636f0d
843 changed files with 1534330 additions and 99 deletions

40
src/ServerFacade.h Normal file
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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_SERVERFACADE_H
#define _PLAYERBOT_SERVERFACADE_H
#include "Common.h"
class Player;
class Unit;
class WorldObject;
class ServerFacade
{
public:
ServerFacade() { };
virtual ~ServerFacade() { };
static ServerFacade* instance()
{
static ServerFacade instance;
return &instance;
}
public:
float GetDistance2d(Unit* unit, WorldObject* wo);
float GetDistance2d(Unit* unit, float x, float y);
bool IsDistanceLessThan(float dist1, float dist2);
bool IsDistanceGreaterThan(float dist1, float dist2);
bool IsDistanceGreaterOrEqualThan(float dist1, float dist2);
bool IsDistanceLessOrEqualThan(float dist1, float dist2);
void SetFacingTo(Player* bot, WorldObject* wo, bool force = false);
Unit* GetChaseTarget(Unit* target);
};
#define sServerFacade ServerFacade::instance()
#endif