PremadeSpecGlyph config (unimplemented)

This commit is contained in:
Yunfan Li
2024-03-05 00:11:53 +08:00
parent d99e6d9fbb
commit b7b334af99
6 changed files with 30 additions and 4 deletions

View File

@@ -18,6 +18,7 @@ class ShadowPriestStrategyActionNodeFactory : public NamedObjectFactory<ActionNo
creators["mind blast"] = &mind_blast;
creators["dispersion"] = &dispersion;
creators["mind flay"] = &mind_flay;
creators["smite"] = &smite;
}
private:
@@ -32,10 +33,19 @@ class ShadowPriestStrategyActionNodeFactory : public NamedObjectFactory<ActionNo
static ActionNode* mind_flay(PlayerbotAI* botAI)
{
return new ActionNode ("mind flay",
/*P*/ nullptr,
/*A*/ NextAction::array(0, new NextAction("smite"), nullptr),
/*C*/ nullptr);
}
static ActionNode* smite(PlayerbotAI* botAI)
{
return new ActionNode ("smite",
/*P*/ nullptr,
/*A*/ NextAction::array(0, new NextAction("shoot"), nullptr),
/*C*/ nullptr);
}
static ActionNode* dispersion(PlayerbotAI* botAI)
{
return new ActionNode ("dispersion",