fix(strategy): warlock immolate on attackers

This commit is contained in:
Yunfan Li
2023-07-08 00:21:00 +08:00
parent d947d457a5
commit b37d943995
2 changed files with 3 additions and 1 deletions

View File

@@ -85,7 +85,7 @@ void DpsAoeWarlockStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
triggers.push_back(new TriggerNode("medium aoe", NextAction::array(0, new NextAction("rain of fire", 37.0f), nullptr)));
triggers.push_back(new TriggerNode("corruption on attacker", NextAction::array(0, new NextAction("corruption on attacker", 27.0f), nullptr)));
// triggers.push_back(new TriggerNode("curse of agony on attacker", NextAction::array(0, new NextAction("curse of agony on attacker", 28.0f), nullptr)));
triggers.push_back(new TriggerNode("unstable affliction on attacker", NextAction::array(0, new NextAction("unstable affliction on attacker", 22.0f), NULL)));
triggers.push_back(new TriggerNode("unstable affliction on attacker", NextAction::array(0, new NextAction("unstable affliction on attacker", 26.0f), NULL)));
}
void DpsWarlockDebuffStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)