From b369b1f9aee382e95e8eb13cfb19279303d4d5ca Mon Sep 17 00:00:00 2001 From: bash <31279994+hermensbas@users.noreply.github.com> Date: Mon, 18 Aug 2025 02:38:06 +0200 Subject: [PATCH] MoveToTravelTargetAction prevent delay when in combat (#1558) --- src/strategy/actions/MoveToTravelTargetAction.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/strategy/actions/MoveToTravelTargetAction.cpp b/src/strategy/actions/MoveToTravelTargetAction.cpp index 6782ea3f..9ae28919 100644 --- a/src/strategy/actions/MoveToTravelTargetAction.cpp +++ b/src/strategy/actions/MoveToTravelTargetAction.cpp @@ -18,7 +18,7 @@ bool MoveToTravelTargetAction::Execute(Event event) WorldLocation location = *target->getPosition(); Group* group = bot->GetGroup(); - if (group && !urand(0, 1) && bot == botAI->GetGroupMaster()) + if (group && !urand(0, 1) && bot == botAI->GetGroupMaster() && !bot->IsInCombat()) { for (GroupReference* ref = group->GetFirstMember(); ref; ref = ref->next()) {