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https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-21 20:46:22 +00:00
Rewrite bot texts
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@@ -53,7 +53,6 @@
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#include "SayAction.h"
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#include "StayActions.h"
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#include "SuggestWhatToDoAction.h"
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#include "SuggestDungeonAction.h"
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#include "TravelAction.h"
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#include "XpGainAction.h"
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#include "VehicleActions.h"
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@@ -76,7 +75,6 @@ class ActionContext : public NamedObjectContext<Action>
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creators["choose travel target"] = &ActionContext::choose_travel_target;
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creators["move to travel target"] = &ActionContext::move_to_travel_target;
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creators["move out of collision"] = &ActionContext::move_out_of_collision;
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creators["move out of collision"] = &ActionContext::move_out_of_collision;
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creators["move random"] = &ActionContext::move_random;
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creators["attack"] = &ActionContext::melee;
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creators["melee"] = &ActionContext::melee;
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@@ -118,7 +116,6 @@ class ActionContext : public NamedObjectContext<Action>
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creators["emote"] = &ActionContext::emote;
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creators["talk"] = &ActionContext::talk;
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creators["suggest what to do"] = &ActionContext::suggest_what_to_do;
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creators["suggest dungeon"] = &ActionContext::suggest_dungeon;
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creators["suggest trade"] = &ActionContext::suggest_trade;
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creators["return"] = &ActionContext::_return;
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creators["move to loot"] = &ActionContext::move_to_loot;
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@@ -138,12 +135,12 @@ class ActionContext : public NamedObjectContext<Action>
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creators["greet"] = &ActionContext::greet;
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creators["check values"] = &ActionContext::check_values;
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creators["ra"] = &ActionContext::ra;
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creators["give food"] = &ActionContext::give_food;
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creators["give water"] = &ActionContext::give_water;
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creators["apply poison"] = &ActionContext::apply_poison;
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creators["apply stone"] = &ActionContext::apply_stone;
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creators["apply oil"] = &ActionContext::apply_oil;
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creators["try emergency"] = &ActionContext::try_emergency;
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creators["give food"] = &ActionContext::give_food;
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creators["give water"] = &ActionContext::give_water;
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creators["mount"] = &ActionContext::mount;
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creators["war stomp"] = &ActionContext::war_stomp;
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creators["auto talents"] = &ActionContext::auto_talents;
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@@ -266,7 +263,6 @@ class ActionContext : public NamedObjectContext<Action>
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static Action* emote(PlayerbotAI* botAI) { return new EmoteAction(botAI); }
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static Action* talk(PlayerbotAI* botAI) { return new TalkAction(botAI); }
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static Action* suggest_what_to_do(PlayerbotAI* botAI) { return new SuggestWhatToDoAction(botAI); }
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static Action* suggest_dungeon(PlayerbotAI* botAI) { return new SuggestDungeonAction(botAI); }
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static Action* suggest_trade(PlayerbotAI* botAI) { return new SuggestTradeAction(botAI); }
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static Action* attack_anything(PlayerbotAI* botAI) { return new AttackAnythingAction(botAI); }
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static Action* attack_least_hp_target(PlayerbotAI* botAI) { return new AttackLeastHpTargetAction(botAI); }
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