From b13fb7d12a49efb56726da80f4ec4fc06bd051d8 Mon Sep 17 00:00:00 2001 From: Keleborn <22352763+Celandriel@users.noreply.github.com> Date: Mon, 5 Jan 2026 16:31:02 -0800 Subject: [PATCH] Bugfix - PlayerbotGuildMgr not respecting real player guilds. (#1972) Minor fix to address small bug introduced by #1913 --- src/PlayerbotGuildMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/PlayerbotGuildMgr.cpp b/src/PlayerbotGuildMgr.cpp index 98d71dab..c1f7aa5b 100644 --- a/src/PlayerbotGuildMgr.cpp +++ b/src/PlayerbotGuildMgr.cpp @@ -95,7 +95,7 @@ std::string PlayerbotGuildMgr::AssignToGuild(Player* player) for (auto& keyValue : _guildCache) { GuildCache& cached = keyValue.second; - if (cached.status == 1 && cached.faction == playerFaction) + if (!cached.hasRealPlayer && cached.status == 1 && cached.faction == playerFaction) partiallyfilledguilds.push_back(&cached); }