Trigger fixes and Warrior AI tweaks

This commit is contained in:
郑佩茹
2023-03-21 12:25:25 -06:00
parent f27ab459b1
commit aeeb37da78
11 changed files with 94 additions and 10 deletions

View File

@@ -310,9 +310,9 @@ void AiFactory::AddDefaultCombatStrategies(Player* player, PlayerbotAI* const fa
if (tab == 2)
engine->addStrategies("tank", "tank assist", "aoe", "close", "mark rti", nullptr);
else if (player->getLevel() < 30 || tab == 0)
engine->addStrategies("arms", "aoe", "dps assist", "threat", "close", nullptr);
engine->addStrategies("arms", "aoe", "dps assist", "threat", "close", "behind", nullptr);
else
engine->addStrategies("fury", "aoe", "dps assist", "threat", "close", nullptr);
engine->addStrategies("fury", "aoe", "dps assist", "threat", "close", "behind", nullptr);
break;
case CLASS_SHAMAN:
if (tab == 0)