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Allow bots to manage their own quest log and removed quests based on conditions
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@@ -7,6 +7,7 @@
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void NonCombatStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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{
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triggers.push_back(new TriggerNode("random", NextAction::array(0, new NextAction("clean quest log", 1.0f), nullptr)));
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triggers.push_back(new TriggerNode("timer", NextAction::array(0, new NextAction("check mount state", 1.0f),
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// new NextAction("check values", 1.0f),
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nullptr)));
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