[FIX] Finalized structure! (do not start fixing PR merge structure conflict till this is merged) (#2025)

Finalized
This commit is contained in:
bashermens
2026-01-17 14:38:12 +01:00
committed by GitHub
parent a1137dbddc
commit aeaaee15da
1120 changed files with 27 additions and 27 deletions

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_GUILDBANKACTION_H
#define _PLAYERBOT_GUILDBANKACTION_H
#include "InventoryAction.h"
class GameObject;
class Item;
class PlayerbotAI;
class GuildBankAction : public InventoryAction
{
public:
GuildBankAction(PlayerbotAI* botAI) : InventoryAction(botAI, "guild bank") {}
bool Execute(Event event) override;
private:
bool Execute(std::string const text, GameObject* bank);
bool MoveFromCharToBank(Item* item, GameObject* bank);
};
#endif