[FIX] Finalized structure! (do not start fixing PR merge structure conflict till this is merged) (#2025)

Finalized
This commit is contained in:
bashermens
2026-01-17 14:38:12 +01:00
committed by GitHub
parent a1137dbddc
commit aeaaee15da
1120 changed files with 27 additions and 27 deletions

View File

@@ -0,0 +1,65 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#include "AcceptInvitationAction.h"
#include "Event.h"
#include "ObjectAccessor.h"
#include "PlayerbotAIConfig.h"
#include "PlayerbotSecurity.h"
#include "Playerbots.h"
#include "WorldPacket.h"
bool AcceptInvitationAction::Execute(Event event)
{
Group* grp = bot->GetGroupInvite();
if (!grp)
return false;
WorldPacket packet = event.getPacket();
uint8 flag;
std::string name;
packet >> flag >> name;
Player* inviter = ObjectAccessor::FindPlayer(grp->GetLeaderGUID());
if (!inviter)
return false;
if (!botAI->GetSecurity()->CheckLevelFor(PLAYERBOT_SECURITY_INVITE, false, inviter))
{
WorldPacket data(SMSG_GROUP_DECLINE, 10);
data << bot->GetName();
inviter->SendDirectMessage(&data);
bot->UninviteFromGroup();
return false;
}
if (bot->isAFK())
bot->ToggleAFK();
WorldPacket p;
uint32 roles_mask = 0;
p << roles_mask;
bot->GetSession()->HandleGroupAcceptOpcode(p);
if (!bot->GetGroup() || !bot->GetGroup()->IsMember(inviter->GetGUID()))
return false;
if (sRandomPlayerbotMgr->IsRandomBot(bot))
botAI->SetMaster(inviter);
// else
// sPlayerbotRepository->Save(botAI);
botAI->ResetStrategies();
botAI->ChangeStrategy("+follow,-lfg,-bg", BOT_STATE_NON_COMBAT);
botAI->Reset();
botAI->TellMaster("Hello");
if (sPlayerbotAIConfig->summonWhenGroup && bot->GetDistance(inviter) > sPlayerbotAIConfig->sightDistance)
{
Teleport(inviter, bot, true);
}
return true;
}