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Rogue AI: use slice and dice as finisher
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@@ -7,5 +7,5 @@
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bool CastComboAction::isUseful()
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{
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return CastMeleeSpellAction::isUseful() && AI_VALUE2(uint8, "combo", "self target") < 5;
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return CastMeleeSpellAction::isUseful() && AI_VALUE2(uint8, "combo", "current target") < 5;
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}
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