From ad6c9cb1bc5df72c32eb2b1eea9eb6975cc3c579 Mon Sep 17 00:00:00 2001 From: bash <31279994+hermensbas@users.noreply.github.com> Date: Tue, 19 Nov 2024 00:24:43 +0100 Subject: [PATCH] Increased updateInterval booster time from botAmounts * 0.13 to 0.15 --- src/RandomPlayerbotMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/RandomPlayerbotMgr.cpp b/src/RandomPlayerbotMgr.cpp index f12c83e8..cbb4e53e 100644 --- a/src/RandomPlayerbotMgr.cpp +++ b/src/RandomPlayerbotMgr.cpp @@ -323,7 +323,7 @@ void RandomPlayerbotMgr::UpdateAIInternal(uint32 elapsed, bool /*minimal*/) // which prevents unneeded expensive GameTime calls. if (_isBotInitializing) { - _isBotInitializing = GameTime::GetUptime().count() < sPlayerbotAIConfig->maxRandomBots * 0.13; + _isBotInitializing = GameTime::GetUptime().count() < sPlayerbotAIConfig->maxRandomBots * 0.15; } uint32 updateIntervalTurboBoost = _isBotInitializing ? 1 : sPlayerbotAIConfig->randomBotUpdateInterval;