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https://github.com/mod-playerbots/mod-playerbots.git
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Changes requested
I fixed what was requested of me. Built it, tested it - all functions are working.
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@@ -156,9 +156,6 @@ bool PetAttackAction::Execute(Event event)
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bool SetPetStanceAction::Execute(Event /*event*/)
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{
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// Get the bot player object from the AI
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Player* bot = botAI->GetBot();
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// Prepare a list to hold all controlled pet and guardian creatures
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std::vector<Creature*> targets;
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