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Clarify EnableNewRpgStrategy relation to RandomBotTeleLowerLevel and RandomBotTeleHigherLevel, and making them more intuitive (#1294)
* Make variable name more intuitive * Make variable name more intuitive * Make variable name more intuitive and clarify function * Update playerbots.conf.dist * Update playerbots.conf.dist * Update playerbots.conf.dist * Update playerbots.conf.dist * Update playerbots.conf.dist
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@@ -674,7 +674,7 @@ AiPlayerbot.HunterWolfPet = 0
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#
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#
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# Specify percent of active bots
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# The Default is 100% but will be automatically adjusted if botActiveAloneSmartScale
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# The default is 100% but will be automatically adjusted if botActiveAloneSmartScale
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# is enabled. Regardless, this value is only applied to inactive areas where no real players
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# are detected. When real players are nearby, the value is always enforced to 100%
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AiPlayerbot.BotActiveAlone = 100
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@@ -687,7 +687,7 @@ AiPlayerbot.BotActiveAloneForceWhenIsFriend = 1
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AiPlayerbot.BotActiveAloneForceWhenInGuild = 1
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# SmartScale (automatic scaling of percentage of active bots based on latency)
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# The Default is 1. When enabled (smart) scales the 'BotActiveAlone' value.
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# The default is 1. When enabled (smart) scales the 'BotActiveAlone' value.
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# (The scaling will be overruled by the BotActiveAloneForceWhen...rules)
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#
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# Limitfloor - when DIFF (latency) above floor, activity scaling is applied starting with 90%
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@@ -765,7 +765,7 @@ AiPlayerbot.RandomBotSpellIds = "54197"
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#
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#
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# Random bot Default strategies (applied after Defaults)
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# Random bot default strategies (applied after defaults)
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AiPlayerbot.RandomBotCombatStrategies = "+dps,+dps assist,-threat"
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# AiPlayerbot.RandomBotNonCombatStrategies = "+grind,+loot,+rpg,+custom::say"
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AiPlayerbot.RandomBotNonCombatStrategies = ""
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@@ -792,15 +792,15 @@ AiPlayerbot.ProbTeleToBankers = 0.25
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# How far randombots are teleported after death
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AiPlayerbot.RandomBotTeleportDistance = 100
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# Randombots will leave any zone in which their level is lower than the lowest-level creature in the zone by the below number
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# How many levels below the lowest-level creature in a zone, can a bot be
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# This will have no effect if AiPlayerbot.EnableNewRpgStrategy is enabled
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# Default: 3 (randombot will leave if they are more than 3 levels lower)
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AiPlayerbot.RandomBotTeleLowerLevel = 3
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# Default: 1 (randombot will leave if they are more than 1 level lower)
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AiPlayerbot.RandomBotTeleLowerLevel = 1
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# Randombots will leave any zone in which their level is higher than the highest-level creature in the zone by the below number
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# How many levels above the highest-level creature in a zone, can a bot be
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# This will have no effect if AiPlayerbot.EnableNewRpgStrategy is enabled
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# Default: 1 (randombot will leave if they are more than 1 level higher)
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AiPlayerbot.RandomBotTeleHigherLevel = 1
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# Default: 3 (randombot will leave if they are more than 3 levels higher)
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AiPlayerbot.RandomBotTeleHigherLevel = 3
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# Bots automatically teleport to another place for leveling on levelup
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# Default: 1 (enabled)
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@@ -841,7 +841,7 @@ AiPlayerbot.RandomBotAutoJoinBG = 0
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# - Ensure there are enough eligible bots to meet the specified counts.
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#
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# Arena Considerations:
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# - Rated arena brackets Default to level 80-84 (bracket 14).
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# - Rated arena brackets default to level 80-84 (bracket 14).
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# - Custom code changes are required for lower-level arena brackets to function properly.
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#
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# Battleground bracket range possibilities:
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