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weapon type fix
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@@ -224,7 +224,7 @@ void StatsWeightCalculator::GenerateBasicWeights(Player* player)
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stats_weights_[STATS_TYPE_INTELLECT] += 0.15f;
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stats_weights_[STATS_TYPE_ATTACK_POWER] += 1.0f;
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stats_weights_[STATS_TYPE_SPELL_POWER] += 0.3f;
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stats_weights_[STATS_TYPE_ARMOR_PENETRATION] += 0.8f;
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stats_weights_[STATS_TYPE_ARMOR_PENETRATION] += 0.5f;
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stats_weights_[STATS_TYPE_HIT] += 1.9f;
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stats_weights_[STATS_TYPE_CRIT] += 1.2f;
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stats_weights_[STATS_TYPE_HASTE] += 1.3f;
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