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concentration aura
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@@ -54,6 +54,15 @@ class PaladinBuffAoeStrategy : public Strategy
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std::string const getName() override { return "baoe"; }
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};
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class PaladinBuffCastStrategy : public Strategy
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{
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public:
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PaladinBuffCastStrategy(PlayerbotAI* botAI) : Strategy(botAI) { }
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void InitTriggers(std::vector<TriggerNode*>& triggers) override;
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std::string const getName() override { return "bcast"; }
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};
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class PaladinBuffThreatStrategy : public Strategy
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{
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public:
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