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https://github.com/mod-playerbots/mod-playerbots.git
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better shaman totem strategy
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@@ -81,9 +81,9 @@ void HealShamanStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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"party member cleanse spirit curse",
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NextAction::array(0, new NextAction("cleanse spirit curse on party", ACTION_DISPEL + 2), NULL)));
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triggers.push_back(new TriggerNode(
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"no fire totem",
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NextAction::array(0, new NextAction("fire elemental totem", 11.0f), new NextAction("flametongue totem", 10.0f), NULL)));
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// triggers.push_back(new TriggerNode(
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// "no fire totem",
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// NextAction::array(0, new NextAction("flametongue totem", 10.0f), NULL)));
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triggers.push_back(new TriggerNode(
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"no water totem",
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