Oculus - fix flying/attacking drake (#827)

* - fixed bug with duplicated action name "fly drake"

* - fixed bug with duplicated action name "drake attack"

* - fixed eoe strategy after bugfixes
This commit is contained in:
kadeshar
2024-12-29 21:44:35 +01:00
committed by GitHub
parent adc0d6e72c
commit a6d1697267
4 changed files with 12 additions and 12 deletions

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@@ -14,8 +14,8 @@ public:
creators["malygos target"] = &RaidEoEActionContext::target;
// creators["pull power spark"] = &RaidEoEActionContext::pull_power_spark;
// creators["kill power spark"] = &RaidEoEActionContext::kill_power_spark;
creators["fly drake"] = &RaidEoEActionContext::fly_drake;
creators["drake attack"] = &RaidEoEActionContext::drake_attack;
creators["eoe fly drake"] = &RaidEoEActionContext::eoe_fly_drake;
creators["eoe drake attack"] = &RaidEoEActionContext::eoe_drake_attack;
}
private:
@@ -23,8 +23,8 @@ private:
static Action* target(PlayerbotAI* ai) { return new MalygosTargetAction(ai); }
// static Action* pull_power_spark(PlayerbotAI* ai) { return new PullPowerSparkAction(ai); }
// static Action* kill_power_spark(PlayerbotAI* ai) { return new KillPowerSparkAction(ai); }
static Action* fly_drake(PlayerbotAI* ai) { return new EoEFlyDrakeAction(ai); }
static Action* drake_attack(PlayerbotAI* ai) { return new EoEDrakeAttackAction(ai); }
static Action* eoe_fly_drake(PlayerbotAI* ai) { return new EoEFlyDrakeAction(ai); }
static Action* eoe_drake_attack(PlayerbotAI* ai) { return new EoEDrakeAttackAction(ai); }
};
#endif

View File

@@ -14,9 +14,9 @@ void RaidEoEStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
// NextAction::array(0, new NextAction("kill power spark", ACTION_RAID + 3), nullptr)));
triggers.push_back(new TriggerNode("group flying",
NextAction::array(0, new NextAction("fly drake", ACTION_NORMAL + 1), nullptr)));
NextAction::array(0, new NextAction("eoe fly drake", ACTION_NORMAL + 1), nullptr)));
triggers.push_back(new TriggerNode("drake combat",
NextAction::array(0, new NextAction("drake attack", ACTION_NORMAL + 5), nullptr)));
NextAction::array(0, new NextAction("eoe drake attack", ACTION_NORMAL + 5), nullptr)));
}
void RaidEoEStrategy::InitMultipliers(std::vector<Multiplier*> &multipliers)