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Improve druid cat spec
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@@ -112,4 +112,6 @@ void FeralDruidStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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NextAction::array(0, new NextAction("dash", ACTION_EMERGENCY + 2), nullptr)));
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triggers.push_back(new TriggerNode("enemy flagcarrier near",
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NextAction::array(0, new NextAction("dash", ACTION_EMERGENCY + 2), nullptr)));
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triggers.push_back(
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new TriggerNode("berserk", NextAction::array(0, new NextAction("berserk", ACTION_HIGH + 6), nullptr)));
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}
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