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https://github.com/mod-playerbots/mod-playerbots.git
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smarter dps target and tank target
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@@ -21,11 +21,11 @@ float ExpectedGroupDpsValue::Calculate()
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float dps_num;
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Group* group = bot->GetGroup();
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if (!group) {
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dps_num = 1;
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dps_num = 0.7;
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} else {
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dps_num = group->GetMembersCount() * 0.7;
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}
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uint32 mixedGearScore = PlayerbotAI::GetMixedGearScore(bot, false, false, 12);
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uint32 mixedGearScore = PlayerbotAI::GetMixedGearScore(bot, true, false, 12);
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// efficiency record based on rare gear level, is there better calculation method?
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// float dps_efficiency = 1;
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float basic_dps;
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