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EnableNewRpgStrategy switch for initialization
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@@ -433,7 +433,7 @@ public:
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std::vector<Player*> GetPlayersInGroup();
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const AreaTableEntry* GetCurrentArea();
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const AreaTableEntry* GetCurrentZone();
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std::string GetLocalizedAreaName(const AreaTableEntry* entry);
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static std::string GetLocalizedAreaName(const AreaTableEntry* entry);
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bool TellMaster(std::ostringstream& stream, PlayerbotSecurityLevel securityLevel = PLAYERBOT_SECURITY_ALLOW_ALL);
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bool TellMaster(std::string const text, PlayerbotSecurityLevel securityLevel = PLAYERBOT_SECURITY_ALLOW_ALL);
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