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[Avoid aoe] Fix possible triggers
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@@ -43,7 +43,7 @@ class NearestTriggersValue : public NearestUnitsValue
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class NearestTotemsValue : public NearestUnitsValue
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{
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public:
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NearestTotemsValue(PlayerbotAI* botAI, float range = 30.0f) : NearestUnitsValue(botAI, "nearest npcs", range, true) { }
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NearestTotemsValue(PlayerbotAI* botAI, float range = 30.0f) : NearestUnitsValue(botAI, "nearest totems", range, true) { }
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protected:
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void FindUnits(std::list<Unit*>& targets) override;
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