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debuff trigger and action, allow multiple spell
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@@ -18,7 +18,7 @@ Unit* AttackerWithoutAuraTargetValue::Calculate()
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if (bot->GetDistance(unit) > botAI->GetRange("spell"))
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continue;
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if (!botAI->HasAura(qualifier, unit))
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if (!botAI->HasAura(qualifier, unit, false, true))
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return unit;
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}
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