VisitAllObjects to VisitObjects (sync with acore) (#1513)

This commit is contained in:
Yunfan Li
2025-08-09 19:17:33 +08:00
committed by GitHub
parent 966bf1d6af
commit a307eb2f08
13 changed files with 22 additions and 22 deletions

View File

@@ -49,7 +49,7 @@ void PossibleRpgTargetsValue::FindUnits(std::list<Unit*>& targets)
{
Acore::AnyUnitInObjectRangeCheck u_check(bot, range);
Acore::UnitListSearcher<Acore::AnyUnitInObjectRangeCheck> searcher(bot, targets, u_check);
Cell::VisitAllObjects(bot, searcher, range);
Cell::VisitObjects(bot, searcher, range);
}
bool PossibleRpgTargetsValue::AcceptUnit(Unit* unit)
@@ -141,7 +141,7 @@ void PossibleNewRpgTargetsValue::FindUnits(std::list<Unit*>& targets)
{
Acore::AnyUnitInObjectRangeCheck u_check(bot, range);
Acore::UnitListSearcher<Acore::AnyUnitInObjectRangeCheck> searcher(bot, targets, u_check);
Cell::VisitAllObjects(bot, searcher, range);
Cell::VisitObjects(bot, searcher, range);
}
bool PossibleNewRpgTargetsValue::AcceptUnit(Unit* unit)
@@ -168,7 +168,7 @@ GuidVector PossibleNewRpgGameObjectsValue::Calculate()
std::list<GameObject*> targets;
AnyGameObjectInObjectRangeCheck u_check(bot, range);
Acore::GameObjectListSearcher<AnyGameObjectInObjectRangeCheck> searcher(bot, targets, u_check);
Cell::VisitAllObjects(bot, searcher, range);
Cell::VisitObjects(bot, searcher, range);
std::vector<std::pair<ObjectGuid, float>> guidDistancePairs;