mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-27 07:26:23 +00:00
facing to & reach party member to resurrect
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@@ -234,19 +234,19 @@ class NoDrinkTrigger : public Trigger
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class LightAoeTrigger : public AoeTrigger
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{
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public:
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LightAoeTrigger(PlayerbotAI* botAI) : AoeTrigger(botAI, 2, 10.0f) { }
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LightAoeTrigger(PlayerbotAI* botAI) : AoeTrigger(botAI, 2, 8.0f) { }
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};
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class MediumAoeTrigger : public AoeTrigger
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{
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public:
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MediumAoeTrigger(PlayerbotAI* botAI) : AoeTrigger(botAI, 3, 10.0f) { }
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MediumAoeTrigger(PlayerbotAI* botAI) : AoeTrigger(botAI, 3, 8.0f) { }
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};
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class HighAoeTrigger : public AoeTrigger
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{
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public:
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HighAoeTrigger(PlayerbotAI* botAI) : AoeTrigger(botAI, 4, 10.0f) { }
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HighAoeTrigger(PlayerbotAI* botAI) : AoeTrigger(botAI, 4, 8.0f) { }
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};
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class BuffTrigger : public SpellTrigger
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@@ -523,7 +523,7 @@ class TankAssistTrigger : public NoAttackersTrigger
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class IsBehindTargetTrigger : public Trigger
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{
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public:
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IsBehindTargetTrigger(PlayerbotAI* botAI) : Trigger(botAI) { }
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IsBehindTargetTrigger(PlayerbotAI* botAI) : Trigger(botAI, "behind target") { }
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bool IsActive() override;
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};
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@@ -531,7 +531,7 @@ class IsBehindTargetTrigger : public Trigger
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class IsNotBehindTargetTrigger : public Trigger
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{
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public:
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IsNotBehindTargetTrigger(PlayerbotAI* botAI) : Trigger(botAI) { }
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IsNotBehindTargetTrigger(PlayerbotAI* botAI) : Trigger(botAI, "is not behind target") { }
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bool IsActive() override;
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};
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@@ -539,7 +539,7 @@ class IsNotBehindTargetTrigger : public Trigger
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class IsNotFacingTargetTrigger : public Trigger
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{
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public:
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IsNotFacingTargetTrigger(PlayerbotAI* botAI) : Trigger(botAI) { }
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IsNotFacingTargetTrigger(PlayerbotAI* botAI) : Trigger(botAI, "not facing target") { }
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bool IsActive() override;
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};
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@@ -107,7 +107,7 @@ class TargetCriticalHealthTrigger : public TargetLowHealthTrigger
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class PartyMemberDeadTrigger : public Trigger
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{
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public:
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PartyMemberDeadTrigger(PlayerbotAI* botAI) : Trigger(botAI, "resurrect", 3) { }
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PartyMemberDeadTrigger(PlayerbotAI* botAI) : Trigger(botAI, "resurrect", 1 * 1000) { }
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std::string const GetTargetName() override { return "party member to resurrect"; }
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bool IsActive() override;
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