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facing to & reach party member to resurrect
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@@ -54,4 +54,13 @@ class ReachPartyMemberToHealAction : public ReachTargetAction
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std::string const GetTargetName() override;
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};
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class ReachPartyMemberToResurrectAction : public ReachTargetAction
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{
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public:
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ReachPartyMemberToResurrectAction(PlayerbotAI* botAI);
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std::string const GetTargetName() override;
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};
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#endif
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