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New roll for item action (#1482)
* New roll for item action * Add general roll command as well. * Update ChatCommandHandlerStrategy.cpp Add accidental removal of glyph equip --------- Co-authored-by: bash <31279994+hermensbas@users.noreply.github.com>
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@@ -105,6 +105,7 @@ void ChatCommandHandlerStrategy::InitTriggers(std::vector<TriggerNode*>& trigger
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triggers.push_back(new TriggerNode("pet", NextAction::array(0, new NextAction("pet", relevance), nullptr)));
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triggers.push_back(new TriggerNode("glyphs", NextAction::array(0, new NextAction("glyphs", relevance), nullptr))); // Added for custom Glyphs
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triggers.push_back(new TriggerNode("glyph equip", NextAction::array(0, new NextAction("glyph equip", relevance), nullptr))); // Added for custom Glyphs
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triggers.push_back(new TriggerNode("roll", NextAction::array(0, new NextAction("roll", relevance), nullptr)));
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}
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ChatCommandHandlerStrategy::ChatCommandHandlerStrategy(PlayerbotAI* botAI) : PassTroughStrategy(botAI)
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