Improve class spell and use trinket

This commit is contained in:
Yunfan Li
2024-08-14 18:18:01 +08:00
parent c778e303df
commit a1cb9dea05
47 changed files with 377 additions and 108 deletions

View File

@@ -41,6 +41,8 @@ Unit* PartyMemberToHeal::Calculate()
for (GroupReference* gref = group->GetFirstMember(); gref; gref = gref->next())
{
Player* player = gref->GetSource();
if (player->IsGameMaster())
continue;
if (player && player->IsAlive())
{
uint8 health = player->GetHealthPct();