Improve class spell and use trinket

This commit is contained in:
Yunfan Li
2024-08-14 18:18:01 +08:00
parent c778e303df
commit a1cb9dea05
47 changed files with 377 additions and 108 deletions

View File

@@ -18,34 +18,34 @@ public:
bool isUseful() override;
};
class CastSinisterStrikeAction : public CastComboAction
class CastSinisterStrikeAction : public CastSpellAction
{
public:
CastSinisterStrikeAction(PlayerbotAI* botAI) : CastComboAction(botAI, "sinister strike") {}
CastSinisterStrikeAction(PlayerbotAI* botAI) : CastSpellAction(botAI, "sinister strike") {}
};
class CastMutilateAction : public CastComboAction
class CastMutilateAction : public CastSpellAction
{
public:
CastMutilateAction(PlayerbotAI* botAI) : CastComboAction(botAI, "mutilate") {}
CastMutilateAction(PlayerbotAI* botAI) : CastSpellAction(botAI, "mutilate") {}
};
class CastRiposteAction : public CastComboAction
class CastRiposteAction : public CastSpellAction
{
public:
CastRiposteAction(PlayerbotAI* botAI) : CastComboAction(botAI, "riposte") {}
CastRiposteAction(PlayerbotAI* botAI) : CastSpellAction(botAI, "riposte") {}
};
class CastGougeAction : public CastComboAction
class CastGougeAction : public CastSpellAction
{
public:
CastGougeAction(PlayerbotAI* botAI) : CastComboAction(botAI, "gouge") {}
CastGougeAction(PlayerbotAI* botAI) : CastSpellAction(botAI, "gouge") {}
};
class CastBackstabAction : public CastComboAction
class CastBackstabAction : public CastSpellAction
{
public:
CastBackstabAction(PlayerbotAI* botAI) : CastComboAction(botAI, "backstab") {}
CastBackstabAction(PlayerbotAI* botAI) : CastSpellAction(botAI, "backstab") {}
};
#endif