Improve class spell and use trinket

This commit is contained in:
Yunfan Li
2024-08-14 18:18:01 +08:00
parent c778e303df
commit a1cb9dea05
47 changed files with 377 additions and 108 deletions

View File

@@ -32,8 +32,11 @@ public:
BEGIN_RANGED_SPELL_ACTION(CastArcaneShotAction, "arcane shot")
END_SPELL_ACTION()
BEGIN_RANGED_SPELL_ACTION(CastExplosiveShotAction, "explosive shot")
END_SPELL_ACTION()
class CastExplosiveShotAction : public CastDebuffSpellAction
{
public:
CastExplosiveShotAction(PlayerbotAI* botAI) : CastDebuffSpellAction(botAI, "explosive shot", true, 0.0f) {}
};
BEGIN_RANGED_SPELL_ACTION(CastAimedShotAction, "aimed shot")
END_SPELL_ACTION()
@@ -160,6 +163,12 @@ public:
CastRapidFireAction(PlayerbotAI* botAI) : CastBuffSpellAction(botAI, "rapid fire") {}
};
class CastDeterrenceAction : public CastBuffSpellAction
{
public:
CastDeterrenceAction(PlayerbotAI* botAI) : CastBuffSpellAction(botAI, "deterrence") {}
};
class CastReadinessAction : public CastBuffSpellAction
{
public: