diff --git a/src/strategy/warrior/ArmsWarriorStrategy.cpp b/src/strategy/warrior/ArmsWarriorStrategy.cpp index a1c8324b..732e025d 100644 --- a/src/strategy/warrior/ArmsWarriorStrategy.cpp +++ b/src/strategy/warrior/ArmsWarriorStrategy.cpp @@ -65,8 +65,8 @@ void ArmsWarriorStrategy::InitTriggers(std::vector& triggers) "victory rush", NextAction::array(0, new NextAction("victory rush", ACTION_INTERRUPT), nullptr))); triggers.push_back(new TriggerNode("high rage available", NextAction::array(0, new NextAction("heroic strike", ACTION_HIGH), - NextAction::array(0, new NextAction("slam", ACTION_HIGH + 1), - nullptr)))); + new NextAction("slam", ACTION_HIGH + 1), + nullptr))); // triggers.push_back(new TriggerNode("medium rage available", // NextAction::array(0, new NextAction("slam", ACTION_HIGH + 1), // new NextAction("thunder clap", ACTION_HIGH),