Hunter equip bug (#1050)

This commit is contained in:
avirar
2025-03-04 01:09:47 +11:00
committed by GitHub
parent d8cb75d376
commit 9edddc5b26
4 changed files with 46 additions and 8 deletions

View File

@@ -94,6 +94,8 @@ void ChatCommandHandlerStrategy::InitTriggers(std::vector<TriggerNode*>& trigger
new TriggerNode("disperse", NextAction::array(0, new NextAction("disperse set", relevance), NULL)));
triggers.push_back(
new TriggerNode("open items", NextAction::array(0, new NextAction("open items", relevance), nullptr)));
triggers.push_back(
new TriggerNode("qi", NextAction::array(0, new NextAction("query item usage", relevance), nullptr)));
}
ChatCommandHandlerStrategy::ChatCommandHandlerStrategy(PlayerbotAI* botAI) : PassTroughStrategy(botAI)
@@ -168,4 +170,5 @@ ChatCommandHandlerStrategy::ChatCommandHandlerStrategy(PlayerbotAI* botAI) : Pas
supported.push_back("drink");
supported.push_back("calc");
supported.push_back("open items");
supported.push_back("qi");
}